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Daniel A. Jara
Daniel A. Jara
3D Animator & Artist
Montreal | Vancouver | Mexico City, Mexico

Summary

Greetings
I'm Daniel Jara, a Mexican 3D animator.
I have experience in 3D Animation and Previz for series and featured films.

Graduate from the Monterrey Institute of Technology and Higher Education (ITESM) specialized in 3D animation and visual development. My preeminent skill is 3D Animation, however I've knowledge in a variety of skills such as video editing, layout, modeling, motion graphics, storyboarding and screenwriting.

I'm actively looking for new opportunities in professional environments. I want to give
life to characters and stories alongside artists from whom I can learn, grow and
share. Thank you for taking the time to know about me and my work!

Lets work together!

Skills

3D AnimationPrevizLayoutCinematicsVideo EditingConcept Art3D ModelingLightingIllustrationMotion GraphicsStoryboardingStorytellingScreenwritingEnglish B2 ConversationalSpanish Native

Software proficiency

Maya
Maya
Shotgun
Shotgun
After Effects
After Effects
Premiere
Premiere
Audition
Audition
Photoshop
Photoshop
MediBang Paint
MediBang Paint
Cinema 4D
Cinema 4D
Blender
Blender
ZBrush
ZBrush
Harmony
Harmony
Redshift
Redshift
Slack
Slack
Microsoft teams
Microsoft teams
Google Drive
Google Drive
CapCut
CapCut

Reel

Experience

  • Previz Artist at Bing Bang ¨Productions Nola, LLC
    Mexico City, MX
    January 2022 - March 2022

    - To set Layout and animate characters, actors, cameras, and assets, following the direction from the script and storyboard.

    - Pair characters and objects with bigger and smaller assets/puppets, searching for a forced perspective effect between actors and environment.

    - Attend daily feedback from supervisor, leads and client.

  • 3D Artist - CG Animator at Moving Picture Company (MPC)
    Montreal, QC., CA
    April 2022 - December 2022

    - Create natural and believable custom performance/animation for bipedal and quadrupeds, creature and characters, involving assets and environment.

    - Attend dailies with supervisors and leads.

    - Enhancing and polishing animation from other artists

    - Being involved with other areas of the production including concepts and designs, previz of complex sequences and research & development.

    - Troubleshooting